|
![](/i/fill.gif) |
> Till now I can get a "pseudo-real" blue sky, and "pseudo-real" sunset but
> I'm using different sets of media. I'd like to find THE set that would
> render blue when the "sun" is placed along the normal to the landscape,
> reddish when the sun is close to the horizon etc...
That's not possible with a reasonable PC. You're asking for actual
light-scattering according to wavelengths, which POV-Ray doesn't do unless
you use photons, and using photons to light up the sky is... well... out of
reach with current standard desktop PCs.
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Post a reply to this message
|
![](/i/fill.gif) |